by Dotsent at 198.61/63:060 GCT
(edited by Dotsent at 199.48/37:319 GCT)
You can read the results of the research at the fresh issue of taugui.de
Mind that the information below is now obsolete and will not be updated here. Please check taugui.de for the latest up-to-date version.
As the toxicity formula was discovered, please keep in mind the following guidelines:
Reason: you will almost certainly immediately land in Sick Bay with overdose if you don't heed this warning.
I'm currently conducting an extensive research on the effects of Medical Stims on the humans. I'm not shying away from experimenting on myself, but I'd really appreaciate MOAR DATA from the fellow adventurers of different tiers, education and stat levels.
Would you like to contribute to some research? It's quite simple and will be well rewarded!
What do you need to do:
For each complete set of information listed above I will send you a Tier 3 weapon worth around 600 credits if you sell it to the vendors. In addition to that the first person who will send me 10 measurements, will receive a Musty Book - a Pre-Catastrophe artifact that you can sell to the vendors for whopping 5000 credits!
I will also add the names of everyone who participates in this research to my final report that is going to be published at the most respectable scientific journal - The Tau Guide! The current report with raw data can be found here.
Interested? Send me a PM or find me in the chat!
by Aell at 198.63/92:627 GCT
(edited by Aell at 198.63/92:683 GCT)
Replying to: [Complete] Medical Stims research - Looking for test subjects
As an aforementioned "test subject" in Dotsent's study, what was omitted from the above experiment was the fact that Dotsent now has knowledge that stims that are significantly lower than your tier are MUCH more toxic than those stims close to your level.
So, given that there is no IRB around here, I'll warn all future participants that you want to only carefully use stims that are no more than a tier or two below you. Or you will immediately overdose.
You've now been warned.
[From the sickbay]
by Dotsent at 198.63/93:743 GCT
Replying to: Re: Medical Stims research - Looking for test subjects
My apologies for the Sick Bay time you got - and I've just updated the original post!
by Dotsent at 198.64/77:581 GCT
(edited by Dotsent at 198.67/69:572 GCT)
So, after just a couple of days of collective efforts we already have some first results!
First of all,
Whenever you take a stim, you get some percentage of toxins. Exactly how much - depends on the stim and on your level (or more specifically - your tier). Exact formula is:
Toxicity = Stim_internal_toxicity × (your_tier - stim_tier + 1)
So, if you take a Minor Tier 1 stim (all of the Minor stims have toxicity 0.25) while your level is between 1 and 5 then you'll get 25% toxicity, if your level is between 6 and 10 - 50% toxicity, between 11 and 15 - 75% and so on.
Currently this can only happen while the players are on Tier 1 - so, consuming a Tier 2 stim while you are still at Tier 1 will give you 100% toxicity and immediate Sick Bay.